package com.group5.onlinegame.entity;

public class GameRoom {
    private Integer roomid;
    private String roomname;
    private Integer isfull;
    private Integer roomstatus;
    private Game game;
    private GameType gameType;

    public GameRoom() {
    }

    public GameRoom(Integer roomid, String roomname, Integer isfull, Integer roomstatus, Game game, GameType gameType) {
        this.roomid = roomid;
        this.roomname = roomname;
        this.isfull = isfull;
        this.roomstatus = roomstatus;
        this.game = game;
        this.gameType = gameType;
    }

    public Integer getRoomid() {
        return roomid;
    }

    public void setRoomid(Integer roomid) {
        this.roomid = roomid;
    }

    public String getRoomname() {
        return roomname;
    }

    public void setRoomname(String roomname) {
        this.roomname = roomname;
    }

    public Integer getIsfull() {
        return isfull;
    }

    public void setIsfull(Integer isfull) {
        this.isfull = isfull;
    }

    public Integer getRoomstatus() {
        return roomstatus;
    }

    public void setRoomstatus(Integer roomstatus) {
        this.roomstatus = roomstatus;
    }

    public Game getGame() {
        return game;
    }

    public void setGame(Game game) {
        this.game = game;
    }

    public GameType getGameType() {
        return gameType;
    }

    public void setGameType(GameType gameType) {
        this.gameType = gameType;
    }
}
